spriteTypes = {
    ####震旦
    spriteType = { #天庭
        name = "GFX_great_project_a1"
        texturefile = "gfx//interface//great_projects//a1.dds"
    }
    spriteType = { #双月神庙
        name = "GFX_great_project_a2"
        texturefile = "gfx//interface//great_projects//a2.dds"
    }
    spriteType = { #天堂花园
        name = "GFX_great_project_a3"
        texturefile = "gfx//interface//great_projects//a3.dds"
    }
    spriteType = { #文渊阁
        name = "GFX_great_project_a4"
        texturefile = "gfx//interface//great_projects//a4.dds"
    }
    spriteType = { #第九高墙
        name = "GFX_great_project_a5"
        texturefile = "gfx//interface//great_projects//a5.dds"
    }
    spriteType = { #大使馆
        name = "GFX_great_project_a6"
        texturefile = "gfx//interface//great_projects//a6.dds"
    }
    spriteType = { #凤凰神庙
        name = "GFX_great_project_a7"
        texturefile = "gfx//interface//great_projects//a7.dds"
    }
    spriteType = { #钦天监
        name = "GFX_great_project_a8"
        texturefile = "gfx//interface//great_projects//a8.dds"
    }
    spriteType = { #玉血道观
        name = "GFX_great_project_a9"
        texturefile = "gfx//interface//great_projects//a9.dds"
    }
    spriteType = { #礼庙
        name = "GFX_great_project_a10"
        texturefile = "gfx//interface//great_projects//a10.dds"
    }
    spriteType = { #立石
        name = "GFX_great_project_a11"
        texturefile = "gfx//interface//great_projects//a11.dds"
    }
    spriteType = { #观星台
        name = "GFX_great_project_a12"
        texturefile = "gfx//interface//great_projects//a12.dds"
    }
    spriteType = { #巨龙舰队港口
        name = "GFX_great_project_a13"
        texturefile = "gfx//interface//great_projects//a13.dds"
    }
    ####帝国
    spriteType = { #帝国宫殿
        name = "GFX_great_project_b1"
        texturefile = "gfx//interface//great_projects//b1.dds"
    }
    spriteType = { #禁卫城堡
        name = "GFX_great_project_b2"
        texturefile = "gfx//interface//great_projects//b2.dds"
    }
    spriteType = { #魔法学院
        name = "GFX_great_project_b3"
        texturefile = "gfx//interface//great_projects//b3.dds"
    }
    spriteType = { #红月酒馆
        name = "GFX_great_project_b4"
        texturefile = "gfx//interface//great_projects//b4.dds"
    }
    spriteType = { #射击学院
        name = "GFX_great_project_b5"
        texturefile = "gfx//interface//great_projects//b5.dds"
    }
    spriteType = { #巨神庙
        name = "GFX_great_project_b6"
        texturefile = "gfx//interface//great_projects//b6.dds"
    }
    spriteType = { #猎豹骑士团
        name = "GFX_great_project_b7"
        texturefile = "gfx//interface//great_projects//b7.dds"
    }
    spriteType = { #焰阳礼拜堂
        name = "GFX_great_project_b8"
        texturefile = "gfx//interface//great_projects//b8.dds"
    }
    spriteType = { #葡萄酒市场
        name = "GFX_great_project_b9"
        texturefile = "gfx//interface//great_projects//b9.dds"
    }
    spriteType = { #西格玛之石
        name = "GFX_great_project_b10"
        texturefile = "gfx//interface//great_projects//b10.dds"
    }
    spriteType = { #玛丽恩堡港口
        name = "GFX_great_project_b11"
        texturefile = "gfx//interface//great_projects//b11.dds"
    }
    spriteType = { #白骨之墩
        name = "GFX_great_project_c1"
        texturefile = "gfx//interface//great_projects//c1.dds"
    }
    spriteType = { #愤怒之门
        name = "GFX_great_project_c2"
        texturefile = "gfx//interface//great_projects//c2.dds"
    }
    spriteType = { #机械神魔场
        name = "GFX_great_project_c3"
        texturefile = "gfx//interface//great_projects//c3.dds"
    }
    spriteType = { #卡德尼姆悖论
        name = "GFX_great_project_c4"
        texturefile = "gfx//interface//great_projects//c4.dds"
    }
    spriteType = { #嗜血监狱
        name = "GFX_great_project_c5"
        texturefile = "gfx//interface//great_projects//c5.dds"
    }
    spriteType = { #先古埋骨地
        name = "GFX_great_project_c6"
        texturefile = "gfx//interface//great_projects//c6.dds"
    }
    spriteType = { #恐虐黑暗祭坛
        name = "GFX_great_project_c7"
        texturefile = "gfx//interface//great_projects//c7.dds"
    }
    spriteType = { #恐虐之塔
        name = "GFX_great_project_c8"
        texturefile = "gfx//interface//great_projects//c8.dds"
    }
    spriteType = { #腐坏沼泽镇
        name = "GFX_great_project_d1"
        texturefile = "gfx//interface//great_projects//d1.dds"
    }
    spriteType = { #染疫林地
        name = "GFX_great_project_d2"
        texturefile = "gfx//interface//great_projects//d2.dds"
    }
    spriteType = { #纳垢黑暗祭坛
        name = "GFX_great_project_d3"
        texturefile = "gfx//interface//great_projects//d3.dds"
    }
    spriteType = { #纳垢之塔
        name = "GFX_great_project_d4"
        texturefile = "gfx//interface//great_projects//d4.dds"
    }
}