diff --git a/ht_zhanchui_qiguan/1.png b/ht_zhanchui_qiguan/1.png new file mode 100644 index 0000000..2725f5f Binary files /dev/null and b/ht_zhanchui_qiguan/1.png differ diff --git a/ht_zhanchui_qiguan/common/great_projects/ht_a.txt b/ht_zhanchui_qiguan/common/great_projects/ht_a.txt new file mode 100644 index 0000000..179e1d9 --- /dev/null +++ b/ht_zhanchui_qiguan/common/great_projects/ht_a.txt @@ -0,0 +1,3720 @@ +######震旦 +a1 = { #天庭 + start = 1816 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + on_built = { show_ambient_object = a1 } + on_destroyed = { hide_ambient_object = a1 } + can_use_modifiers_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + can_upgrade_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + fort_level = 1 + } + area_modifier = { } + country_modifiers = { + imperial_mandate = 0.1 + prestige = 1 + global_monthly_devastation = -0.08 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + fort_level = 2 + } + area_modifier = { } + country_modifiers = { + imperial_mandate = 0.2 + prestige = 2 + governing_capacity_modifier = 0.25 + global_monthly_devastation = -0.1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 10000 } + province_modifiers = { + fort_level = 4 + } + area_modifier = { } + country_modifiers = { + imperial_mandate = 0.33 + prestige = 5 + max_absolutism = 30 + yearly_absolutism = 1 + governing_capacity_modifier = 0.5 + global_monthly_devastation = -0.2 + } + on_upgraded = { } + } +} +a2 = { #双月神庙 + start = 2140 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + on_built = { show_ambient_object = a2 } + on_destroyed = { hide_ambient_object = a2 } + can_use_modifiers_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + can_upgrade_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + religious_unity = 0.1 + tolerance_own = 1 + tolerance_heretic = 1 + tolerance_heathen = 1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + religious_unity = 0.25 + tolerance_own = 2 + tolerance_heretic = 2 + tolerance_heathen = 2 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + religious_unity = 0.5 + tolerance_own = 3 + tolerance_heretic = 3 + tolerance_heathen = 3 + } + on_upgraded = { } + } +} +a3 = { #天堂花园 + start = 1821 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + on_built = { show_ambient_object = a3 } + on_destroyed = { hide_ambient_object = a3 } + can_use_modifiers_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + can_upgrade_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { + development_cost = -0.2 + } + country_modifiers = { + production_efficiency = 0.1 + stability_cost_modifier = -0.05 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { + development_cost = -0.3 + } + country_modifiers = { + production_efficiency = 0.15 + stability_cost_modifier = -0.1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { + development_cost = -0.3 + } + country_modifiers = { + production_efficiency = 0.3 + stability_cost_modifier = -0.25 + } + on_upgraded = { } + } +} +a4 = { #文渊阁 + start = 682 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + stability = 3 + religion = confucianism + has_owner_religion = yes + } + on_built = { show_ambient_object = a4 } + on_destroyed = { hide_ambient_object = a4 } + can_use_modifiers_trigger = { + stability = 3 + religion = confucianism + has_owner_religion = yes + } + can_upgrade_trigger = { + stability = 3 + religion = confucianism + has_owner_religion = yes + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + meritocracy = 0.5 + advisor_cost = -0.05 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + meritocracy = 1 + advisor_cost = -0.15 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + meritocracy = 2 + advisor_cost = -0.3 + } + on_upgraded = { } + } +} +a5 = { #第九高墙 + start = 2136 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 2 + type = monument + build_trigger = { + owner = { + is_emperor_of_china = yes + } + } + on_built = { show_ambient_object = a5 } + on_destroyed = { hide_ambient_object = a5 } + can_use_modifiers_trigger = { + owner = { + is_emperor_of_china = yes + } + } + can_upgrade_trigger = { + owner = { + is_emperor_of_china = yes + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + local_garrison_size = 0.5 + local_defender_dice_roll_bonus = 1 + } + area_modifier = { + local_defensiveness = 0.5 + } + country_modifiers = { + fort_maintenance_modifier = -0.1 + garrison_size = 0.2 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + local_garrison_size = 0.75 + local_defender_dice_roll_bonus = 2 + } + area_modifier = { + local_defensiveness = 0.75 + } + country_modifiers = { + fort_maintenance_modifier = -0.25 + garrison_size = 0.25 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + local_garrison_size = 1 + local_defender_dice_roll_bonus = 4 + } + area_modifier = { + local_defensiveness = 1 + } + country_modifiers = { + fort_maintenance_modifier = -0.5 + garrison_size = 0.5 + } + on_upgraded = { } + } +} +a6 = { #大使馆 + start = 684 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 0 + type = monument + build_trigger = { + num_of_allies = 2 + num_of_subjects = 1 + } + on_built = { show_ambient_object = a6 } + on_destroyed = { hide_ambient_object = a6 } + can_use_modifiers_trigger = { + num_of_allies = 2 + num_of_subjects = 1 + } + can_upgrade_trigger = { + num_of_allies = 2 + num_of_subjects = 1 + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + diplomats = 1 + diplomatic_upkeep = 1 + improve_relation_modifier = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + diplomats = 2 + diplomatic_upkeep = 2 + improve_relation_modifier = 0.2 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + diplomats = 3 + diplomatic_upkeep = 5 + improve_relation_modifier = 0.3 + diplomatic_annexation_cost = -0.2 + reduced_liberty_desire = 20 + } + on_upgraded = { } + } +} +a7 = { #凤凰神庙 + start = 2143 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 0 + type = monument + build_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + on_built = { show_ambient_object = a7 } + on_destroyed = { hide_ambient_object = a7 } + can_use_modifiers_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + can_upgrade_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + trade_goods_size = 0.5 + } + area_modifier = { + development_cost = -0.2 + } + country_modifiers = { } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + trade_goods_size = 1 + } + area_modifier = { + development_cost = -0.2 + } + country_modifiers = { } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + trade_goods_size = 2 + } + area_modifier = { + development_cost = -0.3 + } + country_modifiers = { } + on_upgraded = { } + } +} +a8 = { #钦天监 + start = 1816 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + on_built = { show_ambient_object = a8 } + on_destroyed = { hide_ambient_object = a8 } + can_use_modifiers_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + can_upgrade_trigger = { + culture_group = east_asian + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + is_emperor_of_china = yes + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + meritocracy = 0.5 + global_unrest = -1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + meritocracy = 0.5 + global_unrest = -2 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + meritocracy = 1 + global_unrest = -5 + } + on_upgraded = { } + } +} +a9 = { #玉血道观 + start = 700 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 0 + type = monument + build_trigger = { + owner = { + is_emperor_of_china = yes + } + religion = confucianism + has_owner_religion = yes + army_professionalism = 0.2 + } + on_built = { show_ambient_object = a9 } + on_destroyed = { hide_ambient_object = a9 } + can_use_modifiers_trigger = { + owner = { + is_emperor_of_china = yes + } + religion = confucianism + has_owner_religion = yes + army_professionalism = 0.2 + } + can_upgrade_trigger = { + culture_group = east_asian + owner = { + is_emperor_of_china = yes + } + religion = confucianism + has_owner_religion = yes + army_professionalism = 0.2 + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + infantry_cost = -0.1 + infantry_power = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + infantry_cost = -0.2 + infantry_power = 0.15 + drill_gain_modifier = 0.25 + drill_decay_modifier = -0.1 + artillery_power = 0.1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + infantry_cost = -0.3 + infantry_power = 0.2 + drill_gain_modifier = 0.5 + drill_decay_modifier = -0.33 + artillery_power = 0.2 + army_tradition_decay = -0.01 + } + on_upgraded = { } + } +} +a10 = { #礼庙 + start = 2140 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + owner = { + is_emperor_of_china = yes + } + religion = confucianism + has_owner_religion = yes + harmony = 50 + } + on_built = { show_ambient_object = a10 } + on_destroyed = { hide_ambient_object = a10 } + can_use_modifiers_trigger = { + owner = { + is_emperor_of_china = yes + } + religion = confucianism + has_owner_religion = yes + harmony = 50 + } + can_upgrade_trigger = { + owner = { + is_emperor_of_china = yes + } + religion = confucianism + has_owner_religion = yes + harmony = 50 + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + yearly_harmony = 0.3 + all_estate_loyalty_equilibrium = 0.05 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + yearly_harmony = 0.6 + all_estate_loyalty_equilibrium = 0.1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + yearly_harmony = 1 + all_estate_loyalty_equilibrium = 0.2 + } + on_upgraded = { } + } +} +a11 = { #立石 + start = 2179 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 0 + type = monument + build_trigger = { + num_of_owned_and_controlled_institutions = 1 + is_emperor_of_china = yes + } + on_built = { show_ambient_object = a11 } + on_destroyed = { hide_ambient_object = a11 } + can_use_modifiers_trigger = { + num_of_owned_and_controlled_institutions = 1 + is_emperor_of_china = yes + } + can_upgrade_trigger = { + num_of_owned_and_controlled_institutions = 1 + is_emperor_of_china = yes + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.1 + innovativeness_gain = 0.33 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.15 + innovativeness_gain = 0.5 + idea_cost = -0.1 + global_institution_spread = 0.5 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.2 + innovativeness_gain = 0.5 + idea_cost = -0.2 + global_institution_spread = 1 + all_power_cost = -0.05 + } + on_upgraded = { } + } +} +a12 = { #观星台 + start = 677 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 0 + type = monument + build_trigger = { + owner = { + is_emperor_of_china = yes + } + stability = 3 + } + on_built = { show_ambient_object = a12 } + on_destroyed = { hide_ambient_object = a12 } + can_use_modifiers_trigger = { + owner = { + is_emperor_of_china = yes + } + stability = 3 + } + can_upgrade_trigger = { + owner = { + is_emperor_of_china = yes + } + stability = 3 + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + stability_cost_modifier = -0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + stability_cost_modifier = -0.15 + backrow_artillery_damage = 0.1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + stability_cost_modifier = -0.2 + backrow_artillery_damage = 0.2 + } + on_upgraded = { } + } +} +a13 = { #巨龙舰队港口 + start = 667 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 0 + type = monument + build_trigger = { + num_of_heavy_ship = 20 + num_of_transport = 50 + num_of_light_ship = 50 + } + on_built = { show_ambient_object = a13 } + on_destroyed = { hide_ambient_object = a13 } + can_use_modifiers_trigger = { + num_of_heavy_ship = 20 + num_of_transport = 50 + num_of_light_ship = 50 + } + can_upgrade_trigger = { + num_of_heavy_ship = 20 + num_of_transport = 50 + num_of_light_ship = 50 + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + global_ship_cost = -0.1 + heavy_ship_power = 0.1 + trade_efficiency = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + global_ship_cost = -0.2 + heavy_ship_power = 0.15 + trade_efficiency = 0.2 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + global_ship_cost = -0.2 + heavy_ship_power = 0.2 + trade_efficiency = 0.4 + trade_steering = 0.2 + } + on_upgraded = { } + } +} +######帝国 +b1 = { #帝国宫殿 + start = 134 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 2 + type = monument + build_trigger = { + owner = { is_emperor = yes } + } + on_built = { show_ambient_object = b1 } + on_destroyed = { hide_ambient_object = b1 } + can_use_modifiers_trigger = { + owner = { is_emperor = yes } + } + can_upgrade_trigger = { + owner = { is_emperor = yes } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + imperial_authority_value = 0.05 + legitimacy = 0.5 + diplomatic_reputation = 1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + imperial_authority_value = 0.1 + legitimacy = 1 + diplomatic_reputation = 2 + improve_relation_modifier = 0.2 + governing_capacity_modifier = 0.1 + imperial_reform_catholic_approval = 20 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + imperial_authority_value = 0.2 + legitimacy = 2 + diplomatic_reputation = 4 + improve_relation_modifier = 0.5 + governing_capacity_modifier = 0.2 + imperial_reform_catholic_approval = 50 + } + on_upgraded = { } + } +} +b2 = { #禁卫城堡 + start = 132 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + owner = { is_emperor = yes } + } + on_built = { show_ambient_object = b2 } + on_destroyed = { hide_ambient_object = b2 } + can_use_modifiers_trigger = { + owner = { is_emperor = yes } + } + can_upgrade_trigger = { + owner = { is_emperor = yes } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + land_morale = 0.1 + infantry_power = 0.1 + infantry_cost = -0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + land_morale = 0.15 + infantry_power = 0.15 + infantry_cost = -0.1 + discipline = 0.025 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + land_morale = 0.2 + infantry_power = 0.2 + infantry_cost = -0.1 + discipline = 0.05 + } + on_upgraded = { } + } +} +b3 = { #魔法学院 + start = 65 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + on_built = { show_ambient_object = b3 } + on_destroyed = { hide_ambient_object = b3 } + can_use_modifiers_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + can_upgrade_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + artillery_cost = -0.1 + artillery_power = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + artillery_cost = -0.1 + artillery_power = 0.15 + backrow_artillery_damage = 0.1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + artillery_cost = -0.1 + artillery_power = 0.2 + backrow_artillery_damage = 0.2 + } + on_upgraded = { } + } +} +b4 = { #红月酒馆 + start = 266 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 0 + type = monument + build_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + on_built = { show_ambient_object = b4 } + on_destroyed = { hide_ambient_object = b4 } + can_use_modifiers_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + can_upgrade_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + local_production_efficiency = 0.2 + } + area_modifier = { + local_development_cost = -0.1 + } + country_modifiers = { + administrative_efficiency = 0.02 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + local_production_efficiency = 0.4 + } + area_modifier = { + local_development_cost = -0.2 + } + country_modifiers = { + administrative_efficiency = 0.05 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + local_production_efficiency = 0.5 + } + area_modifier = { + local_development_cost = -0.3 + } + country_modifiers = { + administrative_efficiency = 0.1 + } + on_upgraded = { } + } +} +b5 = { #射击学院 + start = 50 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + on_built = { show_ambient_object = b5 } + on_destroyed = { hide_ambient_object = b5 } + can_use_modifiers_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + can_upgrade_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + infantry_power = 0.1 + artillery_power = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + infantry_power = 0.15 + artillery_power = 0.15 + fire_damage = 0.05 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + infantry_power = 0.2 + artillery_power = 0.2 + fire_damage = 0.1 + } + on_upgraded = { } + } +} +b6 = { #巨神庙 + start = 1876 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + on_built = { show_ambient_object = b6 } + on_destroyed = { hide_ambient_object = b6 } + can_use_modifiers_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + can_upgrade_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + papal_influence = 0.02 + global_missionary_strength = 0.01 + tolerance_own = 1 + tolerance_heretic = -1 + tolerance_heathen = -1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + papal_influence = 0.05 + global_missionary_strength = 0.02 + tolerance_own = 2 + tolerance_heretic = -2 + tolerance_heathen = -2 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + papal_influence = 0.1 + global_missionary_strength = 0.03 + tolerance_own = 3 + tolerance_heretic = -3 + tolerance_heathen = -3 + } + on_upgraded = { } + } +} +b7 = { #猎豹骑士团 + start = 1841 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + uses_devotion = yes + owner = { is_emperor = yes } + } + } + on_built = { show_ambient_object = b7 } + on_destroyed = { hide_ambient_object = b7 } + can_use_modifiers_trigger = { + OR = { + uses_devotion = yes + owner = { is_emperor = yes } + } + } + can_upgrade_trigger = { + OR = { + uses_devotion = yes + owner = { is_emperor = yes } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + cavalry_cost = -0.1 + cavalry_power = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + cavalry_cost = -0.1 + cavalry_power = 0.2 + cavalry_flanking = 1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + cavalry_cost = -0.2 + cavalry_power = 0.33 + cavalry_flanking = 1 + } + on_upgraded = { } + } +} +b8 = { #焰阳礼拜堂 + start = 85 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 2 + type = monument + build_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + on_built = { show_ambient_object = b8 } + on_destroyed = { hide_ambient_object = b8 } + can_use_modifiers_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + can_upgrade_trigger = { + culture_group = germanic + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + imperial_authority_value = 0.05 + prestige = 1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + imperial_authority_value = 0.1 + prestige = 1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + imperial_authority_value = 0.2 + prestige = 3 + } + on_upgraded = { } + } +} +b9 = { #葡萄酒市场 + start = 77 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + mercantilism = 30 + } + on_built = { show_ambient_object = b9 } + on_destroyed = { hide_ambient_object = b9 } + can_use_modifiers_trigger = { + mercantilism = 30 + } + can_upgrade_trigger = { + mercantilism = 30 + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + trade_goods_size = 0.5 + } + area_modifier = { } + country_modifiers = { + production_efficiency = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + trade_goods_size = 1 + } + area_modifier = { } + country_modifiers = { + production_efficiency = 0.2 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + trade_goods_size = 2 + } + area_modifier = { } + country_modifiers = { + production_efficiency = 0.3 + } + on_upgraded = { } + } +} +b10 = { #西格玛之石 + start = 4715 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 0 + type = monument + build_trigger = { + num_of_owned_and_controlled_institutions = 1 + is_emperor = yes + } + on_built = { show_ambient_object = b10 } + on_destroyed = { hide_ambient_object = b10 } + can_use_modifiers_trigger = { + num_of_owned_and_controlled_institutions = 1 + is_emperor = yes + } + can_upgrade_trigger = { + num_of_owned_and_controlled_institutions = 1 + is_emperor = yes + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.1 + innovativeness_gain = 0.33 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.15 + innovativeness_gain = 0.5 + idea_cost = -0.1 + global_institution_spread = 0.5 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.2 + innovativeness_gain = 0.5 + idea_cost = -0.2 + global_institution_spread = 1 + all_power_cost = -0.05 + } + on_upgraded = { } + } +} +b11 = { #玛丽恩堡港口 + start = 98 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + num_of_light_ship = 50 + } + on_built = { show_ambient_object = b11 } + on_destroyed = { hide_ambient_object = b11 } + can_use_modifiers_trigger = { + num_of_light_ship = 50 + } + can_upgrade_trigger = { + num_of_light_ship = 50 + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + trade_efficiency = 0.1 + trade_steering = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + trade_efficiency = 0.25 + trade_steering = 0.15 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + trade_efficiency = 0.5 + trade_steering = 0.25 + global_trade_goods_size_modifier = 0.1 + } + on_upgraded = { } + } +} +######恐虐 +c1 = { #白骨之墩 + start = 151 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + on_built = { show_ambient_object = c1 } + on_destroyed = { hide_ambient_object = c1 } + can_use_modifiers_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + can_upgrade_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + global_manpower_modifier = 0.1 + manpower_recovery_speed = 0.1 + global_regiment_cost = -0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + global_manpower_modifier = 0.2 + manpower_recovery_speed = 0.25 + global_regiment_cost = -0.15 + land_forcelimit_modifier = 0.25 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + global_manpower_modifier = 0.25 + manpower_recovery_speed = 0.4 + global_regiment_cost = -0.2 + land_forcelimit_modifier = 0.5 + } + on_upgraded = { } + } +} +c2 = { #愤怒之门 + start = 3001 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + on_built = { show_ambient_object = c2 } + on_destroyed = { hide_ambient_object = c2 } + can_use_modifiers_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + can_upgrade_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + fort_level = 1 + local_garrison_size = 1 + } + area_modifier = { + local_defensiveness = 0.5 + } + country_modifiers = { + defensiveness = 0.1 + fort_maintenance_modifier = -0.2 + garrison_size = 0.25 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + fort_level = 2 + local_garrison_size = 1 + } + area_modifier = { + local_defensiveness = 1 + } + country_modifiers = { + defensiveness = 0.25 + fort_maintenance_modifier = -0.4 + garrison_size = 0.5 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + fort_level = 4 + local_garrison_size = 1 + } + area_modifier = { + local_defensiveness = 2 + } + country_modifiers = { + defensiveness = 0.4 + fort_maintenance_modifier = -0.5 + garrison_size = 0.75 + hostile_attrition = 1 + } + on_upgraded = { } + } +} +c3 = { #机械神魔场 + start = 149 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + on_built = { show_ambient_object = c3 } + on_destroyed = { hide_ambient_object = c3 } + can_use_modifiers_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + can_upgrade_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + local_manpower = 1 + } + area_modifier = { + local_manpower_modifier = 0.5 + } + country_modifiers = { + army_tradition_decay = -0.01 + infantry_power = 0.1 + cavalry_power = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + local_manpower = 2 + } + area_modifier = { + local_manpower_modifier = 0.5 + } + country_modifiers = { + army_tradition_decay = -0.02 + infantry_power = 0.2 + cavalry_power = 0.2 + artillery_power = 0.1 + yearly_army_professionalism = 0.02 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + local_manpower = 1 + } + area_modifier = { + local_manpower_modifier = 0.5 + } + country_modifiers = { + army_tradition_decay = -0.03 + infantry_power = 0.25 + cavalry_power = 0.25 + artillery_power = 0.2 + yearly_army_professionalism = 0.03 + } + on_upgraded = { } + } +} +c4 = { #卡德尼姆悖论 + start = 148 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + on_built = { show_ambient_object = c4 } + on_destroyed = { hide_ambient_object = c4 } + can_use_modifiers_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + can_upgrade_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + governing_capacity_modifier = 0.1 + monthly_reform_progress = 0.2 + core_creation = -0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + governing_capacity_modifier = 0.25 + monthly_reform_progress = 0.5 + core_creation = -0.15 + years_of_nationalism = -5 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + governing_capacity_modifier = 0.5 + monthly_reform_progress = 1 + core_creation = -0.25 + years_of_nationalism = -10 + } + on_upgraded = { } + } +} +c5 = { #嗜血监狱 + start = 326 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + on_built = { show_ambient_object = c5 } + on_destroyed = { hide_ambient_object = c5 } + can_use_modifiers_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + can_upgrade_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + leader_land_fire = 1 + leader_land_shock = 1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + leader_land_fire = 2 + leader_land_shock = 2 + leader_siege = 1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + leader_land_fire = 3 + leader_land_shock = 3 + leader_siege = 3 + siege_ability = 0.2 + } + on_upgraded = { } + } +} +c6 = { #先古埋骨地 + start = 316 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + on_built = { show_ambient_object = c6 } + on_destroyed = { hide_ambient_object = c6 } + can_use_modifiers_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + can_upgrade_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + prestige = 2 + yearly_corruption = -1 + legitimacy = 1 + stability_cost_modifier = -0.25 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + prestige = 3 + yearly_corruption = -1.5 + legitimacy = 2 + stability_cost_modifier = -0.5 + global_unrest = -2 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + prestige = 5 + yearly_corruption = -2 + legitimacy = 5 + stability_cost_modifier = -0.7 + global_unrest = -5 + } + on_upgraded = { } + } +} +c7 = { #恐虐黑暗祭坛 + start = 4779 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + on_built = { show_ambient_object = c7 } + on_destroyed = { hide_ambient_object = c7 } + can_use_modifiers_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + can_upgrade_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { + trade_goods_size_modifier = 0.1 + } + country_modifiers = { + global_tax_modifier = 0.1 + production_efficiency = 0.1 + trade_efficiency = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { + trade_goods_size_modifier = 0.25 + } + country_modifiers = { + global_tax_modifier = 0.2 + production_efficiency = 0.2 + trade_efficiency = 0.2 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { + trade_goods_size_modifier = 0.5 + } + country_modifiers = { + global_tax_modifier = 0.3 + production_efficiency = 0.3 + trade_efficiency = 0.3 + } + on_upgraded = { } + } +} +c8 = { #恐虐之塔 + start = 1765 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + on_built = { show_ambient_object = c8 } + on_destroyed = { hide_ambient_object = c8 } + can_use_modifiers_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + can_upgrade_trigger = { + OR = { + tag = TUR + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + discipline = 0.025 + land_morale = 0.05 + fire_damage = 0.025 + shock_damage = 0.025 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + discipline = 0.05 + land_morale = 0.1 + fire_damage = 0.05 + shock_damage = 0.1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + discipline = 0.1 + land_morale = 0.2 + fire_damage = 0.1 + shock_damage = 0.2 + } + on_upgraded = { } + } +} +d1 = { #染疫林地 + start = 570 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + on_built = { show_ambient_object = d1 } + on_destroyed = { hide_ambient_object = d1 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + local_hostile_attrition = 1 + } + area_modifier = { } + country_modifiers = { + manpower_recovery_speed = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + local_hostile_attrition = 2 + } + area_modifier = { } + country_modifiers = { + manpower_recovery_speed = 0.1 + global_manpower_modifier = 0.1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + local_hostile_attrition = 3 + } + area_modifier = { } + country_modifiers = { + manpower_recovery_speed = 0.2 + global_manpower_modifier = 0.2 + } + on_upgraded = { } + } +} +d2 = { #腐坏沼泽镇 + start = 522 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 0 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + on_built = { show_ambient_object = d2 } + on_destroyed = { hide_ambient_object = d2 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + local_hostile_attrition = 1 + } + area_modifier = { } + country_modifiers = { + reduced_liberty_desire = 5 + vassal_income = 0.05 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + local_hostile_attrition = 2 + } + area_modifier = { } + country_modifiers = { + reduced_liberty_desire = 5 + vassal_income = 0.1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + local_hostile_attrition = 3 + } + area_modifier = { } + country_modifiers = { + reduced_liberty_desire = 10 + vassal_income = 0.2 + diplomatic_annexation_cost = -0.15 + } + on_upgraded = { } + } +} +d3 = { #纳垢黑暗祭坛 + start = 541 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 2 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + on_built = { show_ambient_object = d3 } + on_destroyed = { hide_ambient_object = d3 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + local_manpower = 1 + } + area_modifier = { } + country_modifiers = { + infantry_power = 0.05 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + local_manpower = 2 + } + area_modifier = { } + country_modifiers = { + infantry_power = 0.1 + manpower_recovery_speed = 0.1 + discipline = 0.03 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + local_manpower = 5 + } + area_modifier = { } + country_modifiers = { + infantry_power = 0.2 + manpower_recovery_speed = 0.15 + global_manpower_modifier = 0.1 + discipline = 0.05 + } + on_upgraded = { } + } +} +d4 = { #纳垢之塔 + start = 1948 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + on_built = { show_ambient_object = d4 } + on_destroyed = { hide_ambient_object = d4 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + religion = hinduism + has_owner_religion = yes + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.1 + innovativeness_gain = 0.33 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.1 + innovativeness_gain = 0.5 + idea_cost = -0.1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.1 + innovativeness_gain = 0.5 + idea_cost = -0.1 + all_power_cost = -0.05 + } + on_upgraded = { } + } +} +e1 = { #万变宴会 + start = 4571 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 2 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + on_built = { show_ambient_object = e1 } + on_destroyed = { hide_ambient_object = e1 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.05 + culture_conversion_cost = -0.05 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.1 + culture_conversion_cost = -0.1 + culture_conversion_time = -0.25 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.2 + culture_conversion_cost = -0.25 + culture_conversion_time = -0.5 + } + on_upgraded = { } + } +} +e2 = { #冰川洞穴 + start = 2574 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + on_built = { show_ambient_object = e2 } + on_destroyed = { hide_ambient_object = e2 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + local_manpower = 1 + } + area_modifier = { } + country_modifiers = { + cavalry_power = 0.1 + cavalry_flanking = 0.5 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + local_manpower = 3 + } + area_modifier = { } + country_modifiers = { + cavalry_power = 0.2 + cavalry_flanking = 1 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + local_manpower = 5 + } + area_modifier = { } + country_modifiers = { + cavalry_power = 0.33 + cavalry_flanking = 2 + cavalry_shock = 0.5 + } + on_upgraded = { } + } +} +e3 = { #必然之城 + start = 2831 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + on_built = { show_ambient_object = e3 } + on_destroyed = { hide_ambient_object = e3 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + production_efficiency = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + trade_goods_size = 1 + } + area_modifier = { } + country_modifiers = { + production_efficiency = 0.2 + global_trade_goods_size_modifier = 0.05 + } + on_upgraded = { + change_trade_goods = gold + } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + trade_goods_size = 2 + } + area_modifier = { } + country_modifiers = { + production_efficiency = 0.3 + global_trade_goods_size_modifier = 0.1 + } + on_upgraded = { } + } +} +e4 = { #契约之庭 + start = 808 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + on_built = { show_ambient_object = e4 } + on_destroyed = { hide_ambient_object = e4 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + reduced_liberty_desire = 10 + vassal_income = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + reduced_liberty_desire = 15 + vassal_income = 0.2 + vassal_forcelimit_bonus = 0.5 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + reduced_liberty_desire = 20 + vassal_income = 0.25 + vassal_forcelimit_bonus = 1 + } + on_upgraded = { } + } +} +e5 = { #阿格拉蒙动物园 + start = 484 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + on_built = { show_ambient_object = e5 } + on_destroyed = { hide_ambient_object = e5 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + cavalry_cost = -0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + cavalry_cost = -0.15 + shock_damage = 0.05 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + cavalry_cost = -0.2 + shock_damage = 0.1 + morale_damage = 0.1 + } + on_upgraded = { } + } +} +e6 = { #诸神金塔 + start = 852 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + on_built = { show_ambient_object = e6 } + on_destroyed = { hide_ambient_object = e6 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + trade_goods_size = 1 + } + area_modifier = { + local_monthly_devastation = -0.5 + local_development_cost = -0.1 + } + country_modifiers = { + inflation_reduction = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + trade_goods_size = 2 + } + area_modifier = { + local_monthly_devastation = -1 + local_development_cost = -0.25 + trade_goods_size_modifier = 0.1 + } + country_modifiers = { + inflation_reduction = 0.2 + gold_depletion_chance_modifier = -0.25 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + trade_goods_size = 4 + } + area_modifier = { + local_monthly_devastation = -2 + local_development_cost = -0.5 + trade_goods_size_modifier = 0.25 + } + country_modifiers = { + inflation_reduction = 0.3 + gold_depletion_chance_modifier = -0.75 + } + on_upgraded = { } + } +} +e7 = { #奸奇黑暗祭坛 + start = 4590 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + on_built = { show_ambient_object = e7 } + on_destroyed = { hide_ambient_object = e7 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { + technology_cost = -0.05 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + institution_growth = 6 + } + area_modifier = { } + country_modifiers = { + technology_cost = -0.1 + global_institution_spread = 0.5 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + institution_growth = 12 + } + area_modifier = { } + country_modifiers = { + technology_cost = -0.2 + global_institution_spread = 1 + all_power_cost = -0.1 + } + on_upgraded = { } + } +} +e8 = { #奸奇之塔 + start = 852 + adte = 1400.01.01 + time = { months = 0 } + build_cost = 0 + can_be_moved = no + move_days_per_unit_distance = 10 + starting_tier = 1 + type = monument + build_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + on_built = { show_ambient_object = e8 } + on_destroyed = { hide_ambient_object = e8 } + can_use_modifiers_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + can_upgrade_trigger = { + OR = { + has_owner_culture = yes + has_owner_accepted_culture = yes + } + owner = { + OR = { + religion = inti + religion = nahuatl + religion = mesoamerican_religion + } + } + } + keeo_trigger = { } + tier_0 = { + upgrade_time = { months = 0 } + cost_to_upgrade = { factor = 500 } + province_modifiers = { } + area_modifier = { } + country_modifiers = { } + on_upgraded = { } + } + tier_1 = { + upgrade_time = { months = 120 } + cost_to_upgrade = { factor = 1000 } + province_modifiers = { + local_hostile_attrition = 1 + fort_level = 1 + } + area_modifier = { + local_manpower_modifier = 0.5 + } + country_modifiers = { + infantry_power = 0.05 + defensiveness = 0.1 + } + on_upgraded = { } + } + tier_2 = { + upgrade_time = { months = 240 } + cost_to_upgrade = { factor = 2500 } + province_modifiers = { + local_hostile_attrition = 2 + fort_level = 2 + } + area_modifier = { + local_manpower_modifier = 1 + } + country_modifiers = { + infantry_power = 0.1 + defensiveness = 0.2 + fire_damage = 0.05 + } + on_upgraded = { } + } + tier_3 = { + upgrade_time = { months = 300 } + cost_to_upgrade = { factor = 5000 } + province_modifiers = { + local_hostile_attrition = 3 + fort_level = 3 + } + area_modifier = { + local_manpower_modifier = 2 + } + country_modifiers = { + infantry_power = 0.2 + defensiveness = 0.3 + fire_damage = 0.1 + } + on_upgraded = { } + } +} \ No newline at end of file diff --git a/ht_zhanchui_qiguan/gfx/interface/great_projects/a1.dds b/ht_zhanchui_qiguan/gfx/interface/great_projects/a1.dds new file mode 100644 index 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0000000..fef5144 Binary files /dev/null and b/ht_zhanchui_qiguan/gfx/interface/great_projects/c7.dds differ diff --git a/ht_zhanchui_qiguan/gfx/interface/great_projects/c8.dds b/ht_zhanchui_qiguan/gfx/interface/great_projects/c8.dds new file mode 100644 index 0000000..7f2b326 Binary files /dev/null and b/ht_zhanchui_qiguan/gfx/interface/great_projects/c8.dds differ diff --git a/ht_zhanchui_qiguan/gfx/interface/great_projects/d1.dds b/ht_zhanchui_qiguan/gfx/interface/great_projects/d1.dds new file mode 100644 index 0000000..ec115e0 Binary files /dev/null and b/ht_zhanchui_qiguan/gfx/interface/great_projects/d1.dds differ diff --git a/ht_zhanchui_qiguan/gfx/interface/great_projects/d2.dds b/ht_zhanchui_qiguan/gfx/interface/great_projects/d2.dds new file mode 100644 index 0000000..3e7aa5e Binary files /dev/null and b/ht_zhanchui_qiguan/gfx/interface/great_projects/d2.dds differ diff --git a/ht_zhanchui_qiguan/gfx/interface/great_projects/d3.dds b/ht_zhanchui_qiguan/gfx/interface/great_projects/d3.dds new file mode 100644 index 0000000..a7b59dc Binary files /dev/null and b/ht_zhanchui_qiguan/gfx/interface/great_projects/d3.dds differ diff --git a/ht_zhanchui_qiguan/gfx/interface/great_projects/d4.dds b/ht_zhanchui_qiguan/gfx/interface/great_projects/d4.dds new file mode 100644 index 0000000..72f850a Binary files /dev/null and b/ht_zhanchui_qiguan/gfx/interface/great_projects/d4.dds differ diff --git a/ht_zhanchui_qiguan/interface/ht_a_great_picturse.gfx b/ht_zhanchui_qiguan/interface/ht_a_great_picturse.gfx new file mode 100644 index 0000000..98fcce3 --- /dev/null +++ b/ht_zhanchui_qiguan/interface/ht_a_great_picturse.gfx @@ -0,0 +1,148 @@ +spriteTypes = { + ####震旦 + spriteType = { #天庭 + name = "GFX_great_project_a1" + texturefile = "gfx//interface//great_projects//a1.dds" + } + spriteType = { #双月神庙 + name = "GFX_great_project_a2" + texturefile = "gfx//interface//great_projects//a2.dds" + } + spriteType = { #天堂花园 + name = "GFX_great_project_a3" + texturefile = "gfx//interface//great_projects//a3.dds" + } + spriteType = { #文渊阁 + name = "GFX_great_project_a4" + texturefile = "gfx//interface//great_projects//a4.dds" + } + spriteType = { #第九高墙 + name = "GFX_great_project_a5" + texturefile = "gfx//interface//great_projects//a5.dds" + } + spriteType = { #大使馆 + name = "GFX_great_project_a6" + texturefile = "gfx//interface//great_projects//a6.dds" + } + spriteType = { #凤凰神庙 + name = "GFX_great_project_a7" + texturefile = "gfx//interface//great_projects//a7.dds" + } + spriteType = { #钦天监 + name = "GFX_great_project_a8" + texturefile = "gfx//interface//great_projects//a8.dds" + } + spriteType = { #玉血道观 + name = "GFX_great_project_a9" + texturefile = "gfx//interface//great_projects//a9.dds" + } + spriteType = { #礼庙 + name = "GFX_great_project_a10" + texturefile = "gfx//interface//great_projects//a10.dds" + } + spriteType = { #立石 + name = "GFX_great_project_a11" + texturefile = "gfx//interface//great_projects//a11.dds" + } + spriteType = { #观星台 + name = "GFX_great_project_a12" + texturefile = "gfx//interface//great_projects//a12.dds" + } + spriteType = { #巨龙舰队港口 + name = "GFX_great_project_a13" + texturefile = "gfx//interface//great_projects//a13.dds" + } + ####帝国 + spriteType = { #帝国宫殿 + name = "GFX_great_project_b1" + texturefile = "gfx//interface//great_projects//b1.dds" + } + spriteType = { #禁卫城堡 + name = "GFX_great_project_b2" + texturefile = "gfx//interface//great_projects//b2.dds" + } + spriteType = { #魔法学院 + name = "GFX_great_project_b3" + texturefile = "gfx//interface//great_projects//b3.dds" + } + spriteType = { #红月酒馆 + name = "GFX_great_project_b4" + texturefile = "gfx//interface//great_projects//b4.dds" + } + spriteType = { #射击学院 + name = "GFX_great_project_b5" + texturefile = "gfx//interface//great_projects//b5.dds" + } + spriteType = { #巨神庙 + name = "GFX_great_project_b6" + texturefile = "gfx//interface//great_projects//b6.dds" + } + spriteType = { #猎豹骑士团 + name = "GFX_great_project_b7" + texturefile = "gfx//interface//great_projects//b7.dds" + } + spriteType = { #焰阳礼拜堂 + name = "GFX_great_project_b8" + texturefile = "gfx//interface//great_projects//b8.dds" + } + spriteType = { #葡萄酒市场 + name = "GFX_great_project_b9" + texturefile = "gfx//interface//great_projects//b9.dds" + } + spriteType = { #西格玛之石 + name = "GFX_great_project_b10" + texturefile = "gfx//interface//great_projects//b10.dds" + } + spriteType = { #玛丽恩堡港口 + name = "GFX_great_project_b11" + texturefile = "gfx//interface//great_projects//b11.dds" + } + spriteType = { #白骨之墩 + name = "GFX_great_project_c1" + texturefile = "gfx//interface//great_projects//c1.dds" + } + spriteType = { #愤怒之门 + name = "GFX_great_project_c2" + texturefile = "gfx//interface//great_projects//c2.dds" + } + spriteType = { #机械神魔场 + name = "GFX_great_project_c3" + texturefile = "gfx//interface//great_projects//c3.dds" + } + spriteType = { #卡德尼姆悖论 + name = "GFX_great_project_c4" + texturefile = "gfx//interface//great_projects//c4.dds" + } + spriteType = { #嗜血监狱 + name = "GFX_great_project_c5" + texturefile = "gfx//interface//great_projects//c5.dds" + } + spriteType = { #先古埋骨地 + name = "GFX_great_project_c6" + texturefile = "gfx//interface//great_projects//c6.dds" + } + spriteType = { #恐虐黑暗祭坛 + name = "GFX_great_project_c7" + texturefile = "gfx//interface//great_projects//c7.dds" + } + spriteType = { #恐虐之塔 + name = "GFX_great_project_c8" + texturefile = "gfx//interface//great_projects//c8.dds" + } + spriteType = { #腐坏沼泽镇 + name = "GFX_great_project_d1" + texturefile = "gfx//interface//great_projects//d1.dds" + } + spriteType = { #染疫林地 + name = "GFX_great_project_d2" + texturefile = "gfx//interface//great_projects//d2.dds" + } + spriteType = { #纳垢黑暗祭坛 + name = "GFX_great_project_d3" + texturefile = "gfx//interface//great_projects//d3.dds" + } + spriteType = { #纳垢之塔 + name = "GFX_great_project_d4" + texturefile = "gfx//interface//great_projects//d4.dds" + } +} \ No newline at end of file diff --git a/ht_zhanchui_qiguan/localisation/ht_a_l_english.yml b/ht_zhanchui_qiguan/localisation/ht_a_l_english.yml new file mode 100644 index 0000000..0777170 --- /dev/null +++ b/ht_zhanchui_qiguan/localisation/ht_a_l_english.yml @@ -0,0 +1,45 @@ +l_english: + a1:0 ")Y­^" + a2:0 "ÌSg^y™^" + a3:0 ")YX±‚íV" + a4:0 "‡en–" + a5:0 ",rkNØš™X" + a6:0 "'YO†™" + a7:0 "äQðQ^y™^" + a8:0 "¦”)YÑv" + a9:0 "‰sNˆS‰" + a10:0 "